Babies 6 to 12 months
Gentle sensory games for babies (6 to 12 months)
In the second half of the first year, many babies love cause and effect: I touch, something happens. Glowbug’s baby games are built around exactly that, slowly and softly.
What makes a game right for a baby
- One touch, one clear and gentle response
- Big, slow shapes with strong contrast, rather than lots of tiny details
- Soft sounds that start silent, so you choose when sound is on
- No timers, scores, flashing lights or sudden noises
Baby games in Glowbug
- Peekaboo Pals: tap a cloud and a friend peeks out
- First Shapes: bold black, white and red shapes that slowly turn and change when touched
- Glow Taps: wherever a finger lands, a friend glows and floats up
- Day and Night: one tap turns the sun into a sleepy moon
- Bubble Dreams: shimmering bubbles that drift, follow a finger and pop
How to play together
Hold your baby on your lap and narrate: “Where’s the crab? There it is!” Let them tap anywhere; there is no wrong way to play.
Keep it short. A few minutes is plenty, and Glowbug’s session timer winds down gently on its own.
Questions parents ask
Can a 6 month old use a tablet game?
Many health organisations suggest keeping screen time for babies very limited and shared with a grown-up. If you do use one, keep it short, sit together and choose something slow and calm. Check the guidance of your own health professional.
Which Glowbug games suit babies?
Choose “6 to 12 months” in the parent area. Glowbug then shows baby worlds like Peekaboo Pals and 50 baby games such as Glow Taps, Peekaboo and bold shapes.